Lesson Closed Access
Nicklisch, Andreas
<?xml version='1.0' encoding='utf-8'?> <oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"> <dc:creator>Nicklisch, Andreas</dc:creator> <dc:date>2020-06-08</dc:date> <dc:description> Introduction to ztree (Package 1, Videos 1_1 to 1_7) Program architecture Preconditions for programming Principles of Behavorial Economics (Package 2, Video 2) The two basis Problems De gustibus non est disputandum Single-Person Game without interaction: Lotteries (Package 3, Videos 3_1 to 3_3) Idea How to get them into the Computer Treatment Structure </dc:description> <dc:identifier>https://www.fdr.uni-hamburg.de/record/1027</dc:identifier> <dc:identifier>10.25592/uhhfdm.1027</dc:identifier> <dc:identifier>oai:fdr.uni-hamburg.de:1027</dc:identifier> <dc:language>eng</dc:language> <dc:relation>doi:10.25592/uhhfdm.1026</dc:relation> <dc:rights>info:eu-repo/semantics/closedAccess</dc:rights> <dc:subject>experimental economics</dc:subject> <dc:subject>ztree</dc:subject> <dc:subject>experiment</dc:subject> <dc:subject>design</dc:subject> <dc:title>Introduction to ztree - Experimental Economics in Practice</dc:title> <dc:type>info:eu-repo/semantics/lecture</dc:type> <dc:type>lesson</dc:type> </oai_dc:dc>